Play this transition effect.

Declaration

public void AnimateTransitionTo(bool targetValue, UnityAction onCompleted);

Parameters

| targetValue | If true, the transition will be animated from 0 to 1. If false, from 1 to 0. | | --- | --- | | onCompleted | Callback called when the animation is completed. |


using UnityEngine;
using UnityEngine.SceneManagement;

public class PlayTransition : MonoBehaviour
{
		public SceneTransitionEffect transitionEffect;

		void Start()
		{
				transitionEffect.AnimateTransitionTo(true, OnTransitionEnded);
		}

		void OnTransitionEnded()
		{
				Debug.Log("Transition ended!");
		}
}